Augmented Reality

Augmented Reality technology is changing how people experience history at museums, heritage sites, and potentially everywhere that history happened.

In 2015-2016 I worked with Canada Research Chair in Digital Humanities Kevin Kee and others at Brock University, as well as the Ontario Augmented Research Network. I explored different methods of creating augmented reality experiences to provide a deeper understanding of the past and teach critical historical thinking skills.

It is also my hope that augmented reality can bring new and unheard voices into public history and provide a form of cultural empowerment.

Publications coming soon.

The CHESS Acropolis AR Experience. An excellent example of what augmented reality can do for museums. Visit: for more information.

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